IMPROVE YOUR PLAY #31 with Larry Matheny

A good bridge player must be able to keep track of the cards that have been played.  This information can be used to construct the opponents' hands.  Here is an example from a recent team game.

SCORING: IMPs

Hand #31
Dlr   E
Vul N-S
S K3
H 104
D 10976
C AK976
S 872
H 9863
D 3
C J8532
    
S A10965
H J75
D AK82
C 5

S QJ4
H AKQ2
D QJ54
C Q10
West North
East
South

  1S 1NT
 Pass 3NT
 All Pass
 
   
   
   
 
    


BIDDING:  I was in the South chair and although it was a terrible 17 hcp, I overcalled 1NT and my partner had an easy raise to game.

PLAY:  West led the deuce of spades and I could count only eight tricks.  It was clear East held the spade ace along with the diamond AK for her opening bid.  It was also clear that East would be able to establish her spade suit before I could knock out the two diamond honors.  That left the club suit as my best source for an extra trick.  I did not want East to duck the spade lead so I played the king.  East won the ace and returned the suit.  I then played the queen of clubs followed by one to dummy's ace as East discarded a low heart.  Reconstructing the hands, since East would not have discarded a heart from a four card suit, it appeared that East held five spades, one club, and probably three hearts.  That meant that West might hold a singleton diamond.  I cashed the other club honor and led a low diamond won by East.  After she returned a third spade, I played the top hearts and watched East show out on the third one.  I now had a complete COUNT of their hands: West started with 3-4-1-5 distribution so I led the fourth heart.  West had to win and could only cash the club jack before leading his last club to dummy's nine.  That was nine tricks: two spades, three hearts, and four clubs.

Note the contract could be defeated if East ducked the first two spade leads to keep communication with her partner. 

Copyright ©2007 Larry Matheny.