IMPROVE YOUR PLAY

with Larry Matheny

 

A good declarer will avoid unnecessary finesses and will also try to make the opponents lead a suit for him.

 

Scoring: IMPs (Teams)

 

#12-25

Dlr

N

Vul

none

S

Q1074

H

Q10643

D

6

C

J32

S

 65

H

 75

D

 QJ9874

C

 A96

/images/pad.bmp

S

 AJ983

H

 K

D

 K103

C

 K1074

 

S

K2

H

AJ982

D

A52

C

Q85

West

North

East

South

 

Pass

    1S

2H

Pass

4H

  Pass

Pass

Pass

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  

  

 

BIDDING:  South didn’t like making a two-level overcall on a five-card suit but felt it was his best choice.  North jumped to game to close the auction.

 

Play:  West led the six of spades, East followed with the eight, and declarer won the king.  Declarer saw he had a spade to lose along with four other possible losers: the king of hearts and three clubs.  At trick two, declarer played the ace of diamonds and then trumped a diamond in dummy.  The queen of hearts found the king on side so declarer now only had to worry about the club suit.  He saw the answer…he ruffed his last diamond in dummy followed by a heart to the jack drawing the last trump.  Next he led a low spade to dummy’s seven and East was end-played.  A spade return would establish a trick for declarer and if he instead led a club, declarer would win the third round.

 

Those declarers who played clubs themselves hoping East held both top honors were disappointed.

 

 

Copyright ©2012 Larry Matheny