IMPROVE YOUR PLAY

with Larry Matheny

 

This hand is from a recent team game.  One declarer played too quickly and failed.  The other declarer stopped to count his tricks and develop a plan.  He gave up a possible overtrick but brought home his contract.

 

Scoring:  IMPs (Team)

#11-48

Dlr

E

Vul

N/S

S

94

H

Q86

D

A109632

C

84

S

Q52

H

J109

D

J875

C

KJ3

/images/pad.bmp

S

A108

H

7532

D

4

C

109652

 

S

KJ763

H

AK4

D

KQ

C

AQ7

West

North

East

South

 

 

   Pass

 2C

Pass

2D

 Pass

2NT

Pass

 3NT

Pass

Pass

Pass

 

 

 

 

 

 

 

 

 

 

 

 

  

 

BIDDING:  South’s rebid of 2NT described a balanced hand with 22-24 high card points and North had an easy raise to game.

 

PLAY:  On this auction West decided a major suit lead would be best so he started with the jack of hearts.  Declarer won in his hand and had visions of overtricks.  He continued by cashing the top two diamonds and East’s club discard on the second round was very disappointing.  He struggled but with only one remaining entry to dummy he could not find nine tricks.  At the other table, the declarer stopped to count his tricks and realized he needed only five diamonds to succeed.  At trick two he cashed the king of diamonds and then played the queen overtaking with dummy’s ace.  Next he led the ten of diamonds losing to the jack.  He was now able to win the heart return in dummy and enjoy the remaining diamonds winners.  His nine tricks were: 3 hearts, 5 diamonds, and 1 club.

 

It was not easy to explain the loss of 12 IMPs to his teammates.  Playing too quickly before developing a plan has caused many contracts to fail.

 

 

 

Copyright ©2011 Larry Matheny