IMPROVE YOUR PLAY
with Larry Matheny

 

While it is often correct to pull trumps as soon as possible, there are times when you need to wait.  Here is a hand where several of the declarers did not follow this good advice.

 

Scoring: Matchpoints (Pairs)

Hand#16

Dlr

N

Vul

E/W

S

A

H

KQ72

D

9853

C

AQ95

S

J943

H

8

D

AKJ

C

K10643

  pad  

S

Q762

H

J54

D

Q1074

C

J8

 

S

K1085

H

A10963

D

62

C

72

West

North

East

South

   

   1C

Pass

    1H

   Pass

   3H

Pass

    4H

Pass

Pass

Pass

 

   

                                                           

BIDDING:  North’s hand was worth a jump raise in support of his partner’s hearts and South continued on to game. 


PLAY: 
West led the ace of diamonds and, receiving encouragement from East, continued with the king and jack.  Declarer saw he had a lot of work to do.  If the club finesse was successful, he could ruff one spade in dummy for his tenth trick. That would give him: 2 spades, 1 spade ruff, 5 hearts, and 2 clubs.  If the club finesse failed, he would need to trump two spades in dummy.  So, he ruffed the third diamond and immediately took the club finesse.  When the queen won, the contract was safe and since this was a pairs contest, declarer looked for an overtrick.  If trumps divided 2-2, he would have no trouble ruffing both of his small spades.  However, a 3-1 break was more likely so declarer next played the king of trumps followed by the ace of spades.  Now, he played ace and another club trumping in his hand.  He followed with the king of spades and then a small spade ruffed in dummy.  He ruffed one more club to his hand and claimed the last two tricks with a high cross-ruff.  Poor East had to follow with smaller trumps on the last two tricks.  Making five was a very good result because many declarers drew trumps and then looked around to see what to do next.

 

Making a plan before playing to trick one is sound advice.  Those who play too quickly often regret it.

 

 

 

Copyright ©2010 Larry Matheny